BA (Hons) Game Art Intent


The BA (Hons) Game Art programme is created to achieve two pivotal goals: enriching learners’ knowledge and skills in the competitive realm of game art and paving their path to success in the games industry or the expansive digital media sector. This curriculum is a blend of rigorous academic study and practical, experiential learning, fostering an environment where creativity and technical expertise are equally nurtured and valued.

Educational Goals

Comprehensive Knowledge Base:

Preparation for the Professional World:

Innovation in Creative Practices:

Cultivation of Critical Perspectives:

Core Values: Shaping the Learning Experience

The BA (Hons) Game Art programme is deeply rooted in the college’s core values, which guide learners’ personal and professional development, ensuring they graduate as confident, competent, and compassionate individuals.

Creativity & Curiosity:

Building Beyond:

Ambition & Challenge:

Leadership for All:

Collaboration:

Care, Trust & Belonging:


These principles shape the learning experience, ensuring learners’ personal and professional growth is underpinned by values that foster creativity, respect, and excellence.

Programme Highlights

Programme Highlights

Robust Industry Engagement:

Authentic Project-Based Learning:

Expert Instruction:

Cutting-Edge Learning Environment:

Theoretical and Practical Integration

By seamlessly integrating theoretical knowledge with practical application, the BA (Hons) Game Art programme broadens learners’ understanding of the game art discipline while refining their skills through hands-on practice. It offers an immersive dive into both the creative and technical aspects of game art, setting the stage for a career filled with innovation and achievement in the games industry or the wider digital media landscape.

This programme embodies the college’s mission to foster creativity, professionalism, and leadership, equipping graduates to excel in a rapidly evolving industry.